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Sylvester Arnab, PhDDisruptive Media Learning Lab,Coventry University
s.arnab@coventry.ac.ukdmll.org.uk
@sarnab75 @disrupt_learnGames Science in a Hybrid Learning Space
Both
#disrupt_learnlinear-broadcast-spaceauthority
hybrid-spacecollaborative-curated#disrupt_learn
SHOur learning space dont seek todistinguish between physical and digital, instead we can engage students in active learning and PRODUCTION wherever they are.
Learning is becoming more pervasive
Pervasive learningBlending spacesBlending contextSeamless learningFlipped spacesFlipped assessment? Challenges
Coventry university looking at four projects
Understanding motivation
Informal and formal learning.
Gamification to support collaboration
Stage 1: Phase 1Trial, Sept 14 Jan 15Stage 2: Analysis and dissemination, Feb July 15Stage 3: Phase 2 trial (with moodle), Sept 15 Jan 16Stage 4: Analysis and dissemination, Feb July 16
Outcomes:Prelim analysis shows nature of module influence types of gamification e.g. Teams in competitive mode (Sports Science) demonstrated better grades for CW1Prelim data to be published ECGBL conferenceStarquest exhibition Gaminomics London, June 15Reflections uptake of new platforms would be more effective if introduced in the first year, social loafing is still an issue for collaborative mode in gamificationData to be analysed from other faculties
A holistic and modular approach
Trans-disciplinarity and co-creation
Co-creationNew technology e.g. ibeacons etc.Exploring different approaches
Pervasive gaming vs. gamification
The crossings between gamification and pervasive gaming 1) physical experience; 2)mental challenge; 3) social experience; 4) immersion.
Game Changers- Game Design Thinking campaign
6 weeks
H2020 BEACONING ProjectBreaking Educational Barriers with Contextualised, Pervasive and Gameful Learning (BEACONING)
ICT-20-2015
Gamification? Pervasive Gaming?
Pervasive game mechanics! non technological solutions- can games and gamifcation change lives?
Conclusion
Physical experience
Mental challenge
Social experience
Immersion.
Pervasive learningBlending spacesBlending contextSeamless learningFlipped spacesFlipped assessment? Challenges
Coventry university looking at four projects
dmll.org.ukThank You!@disrupt_learn @sarnab75Sylvester Arnab, PhDs.arnab@coventry.ac.ukBlog: https://sylvesterarnab.wordpress.com/
Tailblazer- catch up on aris as well.
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